XeNote/.yarn/unplugged/sharp-npm-0.26.2-a42331601c/node_modules/sharp/lib/operation.js
canburaks b23e3ff508 ...
2021-05-17 04:16:19 +03:00

501 lines
16 KiB
JavaScript

'use strict';
const color = require('color');
const is = require('./is');
/**
* Rotate the output image by either an explicit angle
* or auto-orient based on the EXIF `Orientation` tag.
*
* If an angle is provided, it is converted to a valid positive degree rotation.
* For example, `-450` will produce a 270deg rotation.
*
* When rotating by an angle other than a multiple of 90,
* the background colour can be provided with the `background` option.
*
* If no angle is provided, it is determined from the EXIF data.
* Mirroring is supported and may infer the use of a flip operation.
*
* The use of `rotate` implies the removal of the EXIF `Orientation` tag, if any.
*
* Method order is important when both rotating and extracting regions,
* for example `rotate(x).extract(y)` will produce a different result to `extract(y).rotate(x)`.
*
* @example
* const pipeline = sharp()
* .rotate()
* .resize(null, 200)
* .toBuffer(function (err, outputBuffer, info) {
* // outputBuffer contains 200px high JPEG image data,
* // auto-rotated using EXIF Orientation tag
* // info.width and info.height contain the dimensions of the resized image
* });
* readableStream.pipe(pipeline);
*
* @param {number} [angle=auto] angle of rotation.
* @param {Object} [options] - if present, is an Object with optional attributes.
* @param {string|Object} [options.background="#000000"] parsed by the [color](https://www.npmjs.org/package/color) module to extract values for red, green, blue and alpha.
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function rotate (angle, options) {
if (!is.defined(angle)) {
this.options.useExifOrientation = true;
} else if (is.integer(angle) && !(angle % 90)) {
this.options.angle = angle;
} else if (is.number(angle)) {
this.options.rotationAngle = angle;
if (is.object(options) && options.background) {
const backgroundColour = color(options.background);
this.options.rotationBackground = [
backgroundColour.red(),
backgroundColour.green(),
backgroundColour.blue(),
Math.round(backgroundColour.alpha() * 255)
];
}
} else {
throw is.invalidParameterError('angle', 'numeric', angle);
}
return this;
}
/**
* Flip the image about the vertical Y axis. This always occurs after rotation, if any.
* The use of `flip` implies the removal of the EXIF `Orientation` tag, if any.
* @param {Boolean} [flip=true]
* @returns {Sharp}
*/
function flip (flip) {
this.options.flip = is.bool(flip) ? flip : true;
return this;
}
/**
* Flop the image about the horizontal X axis. This always occurs after rotation, if any.
* The use of `flop` implies the removal of the EXIF `Orientation` tag, if any.
* @param {Boolean} [flop=true]
* @returns {Sharp}
*/
function flop (flop) {
this.options.flop = is.bool(flop) ? flop : true;
return this;
}
/**
* Sharpen the image.
* When used without parameters, performs a fast, mild sharpen of the output image.
* When a `sigma` is provided, performs a slower, more accurate sharpen of the L channel in the LAB colour space.
* Separate control over the level of sharpening in "flat" and "jagged" areas is available.
*
* @param {number} [sigma] - the sigma of the Gaussian mask, where `sigma = 1 + radius / 2`.
* @param {number} [flat=1.0] - the level of sharpening to apply to "flat" areas.
* @param {number} [jagged=2.0] - the level of sharpening to apply to "jagged" areas.
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function sharpen (sigma, flat, jagged) {
if (!is.defined(sigma)) {
// No arguments: default to mild sharpen
this.options.sharpenSigma = -1;
} else if (is.bool(sigma)) {
// Boolean argument: apply mild sharpen?
this.options.sharpenSigma = sigma ? -1 : 0;
} else if (is.number(sigma) && is.inRange(sigma, 0.01, 10000)) {
// Numeric argument: specific sigma
this.options.sharpenSigma = sigma;
// Control over flat areas
if (is.defined(flat)) {
if (is.number(flat) && is.inRange(flat, 0, 10000)) {
this.options.sharpenFlat = flat;
} else {
throw is.invalidParameterError('flat', 'number between 0 and 10000', flat);
}
}
// Control over jagged areas
if (is.defined(jagged)) {
if (is.number(jagged) && is.inRange(jagged, 0, 10000)) {
this.options.sharpenJagged = jagged;
} else {
throw is.invalidParameterError('jagged', 'number between 0 and 10000', jagged);
}
}
} else {
throw is.invalidParameterError('sigma', 'number between 0.01 and 10000', sigma);
}
return this;
}
/**
* Apply median filter.
* When used without parameters the default window is 3x3.
* @param {number} [size=3] square mask size: size x size
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function median (size) {
if (!is.defined(size)) {
// No arguments: default to 3x3
this.options.medianSize = 3;
} else if (is.integer(size) && is.inRange(size, 1, 1000)) {
// Numeric argument: specific sigma
this.options.medianSize = size;
} else {
throw is.invalidParameterError('size', 'integer between 1 and 1000', size);
}
return this;
}
/**
* Blur the image.
* When used without parameters, performs a fast, mild blur of the output image.
* When a `sigma` is provided, performs a slower, more accurate Gaussian blur.
* @param {number} [sigma] a value between 0.3 and 1000 representing the sigma of the Gaussian mask, where `sigma = 1 + radius / 2`.
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function blur (sigma) {
if (!is.defined(sigma)) {
// No arguments: default to mild blur
this.options.blurSigma = -1;
} else if (is.bool(sigma)) {
// Boolean argument: apply mild blur?
this.options.blurSigma = sigma ? -1 : 0;
} else if (is.number(sigma) && is.inRange(sigma, 0.3, 1000)) {
// Numeric argument: specific sigma
this.options.blurSigma = sigma;
} else {
throw is.invalidParameterError('sigma', 'number between 0.3 and 1000', sigma);
}
return this;
}
/**
* Merge alpha transparency channel, if any, with a background.
* @param {Object} [options]
* @param {string|Object} [options.background={r: 0, g: 0, b: 0}] - background colour, parsed by the [color](https://www.npmjs.org/package/color) module, defaults to black.
* @returns {Sharp}
*/
function flatten (options) {
this.options.flatten = is.bool(options) ? options : true;
if (is.object(options)) {
this._setBackgroundColourOption('flattenBackground', options.background);
}
return this;
}
/**
* Apply a gamma correction by reducing the encoding (darken) pre-resize at a factor of `1/gamma`
* then increasing the encoding (brighten) post-resize at a factor of `gamma`.
* This can improve the perceived brightness of a resized image in non-linear colour spaces.
* JPEG and WebP input images will not take advantage of the shrink-on-load performance optimisation
* when applying a gamma correction.
*
* Supply a second argument to use a different output gamma value, otherwise the first value is used in both cases.
*
* @param {number} [gamma=2.2] value between 1.0 and 3.0.
* @param {number} [gammaOut] value between 1.0 and 3.0. (optional, defaults to same as `gamma`)
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function gamma (gamma, gammaOut) {
if (!is.defined(gamma)) {
// Default gamma correction of 2.2 (sRGB)
this.options.gamma = 2.2;
} else if (is.number(gamma) && is.inRange(gamma, 1, 3)) {
this.options.gamma = gamma;
} else {
throw is.invalidParameterError('gamma', 'number between 1.0 and 3.0', gamma);
}
if (!is.defined(gammaOut)) {
// Default gamma correction for output is same as input
this.options.gammaOut = this.options.gamma;
} else if (is.number(gammaOut) && is.inRange(gammaOut, 1, 3)) {
this.options.gammaOut = gammaOut;
} else {
throw is.invalidParameterError('gammaOut', 'number between 1.0 and 3.0', gammaOut);
}
return this;
}
/**
* Produce the "negative" of the image.
* @param {Boolean} [negate=true]
* @returns {Sharp}
*/
function negate (negate) {
this.options.negate = is.bool(negate) ? negate : true;
return this;
}
/**
* Enhance output image contrast by stretching its luminance to cover the full dynamic range.
* @param {Boolean} [normalise=true]
* @returns {Sharp}
*/
function normalise (normalise) {
this.options.normalise = is.bool(normalise) ? normalise : true;
return this;
}
/**
* Alternative spelling of normalise.
* @param {Boolean} [normalize=true]
* @returns {Sharp}
*/
function normalize (normalize) {
return this.normalise(normalize);
}
/**
* Convolve the image with the specified kernel.
*
* @example
* sharp(input)
* .convolve({
* width: 3,
* height: 3,
* kernel: [-1, 0, 1, -2, 0, 2, -1, 0, 1]
* })
* .raw()
* .toBuffer(function(err, data, info) {
* // data contains the raw pixel data representing the convolution
* // of the input image with the horizontal Sobel operator
* });
*
* @param {Object} kernel
* @param {number} kernel.width - width of the kernel in pixels.
* @param {number} kernel.height - width of the kernel in pixels.
* @param {Array<number>} kernel.kernel - Array of length `width*height` containing the kernel values.
* @param {number} [kernel.scale=sum] - the scale of the kernel in pixels.
* @param {number} [kernel.offset=0] - the offset of the kernel in pixels.
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function convolve (kernel) {
if (!is.object(kernel) || !Array.isArray(kernel.kernel) ||
!is.integer(kernel.width) || !is.integer(kernel.height) ||
!is.inRange(kernel.width, 3, 1001) || !is.inRange(kernel.height, 3, 1001) ||
kernel.height * kernel.width !== kernel.kernel.length
) {
// must pass in a kernel
throw new Error('Invalid convolution kernel');
}
// Default scale is sum of kernel values
if (!is.integer(kernel.scale)) {
kernel.scale = kernel.kernel.reduce(function (a, b) {
return a + b;
}, 0);
}
// Clip scale to a minimum value of 1
if (kernel.scale < 1) {
kernel.scale = 1;
}
if (!is.integer(kernel.offset)) {
kernel.offset = 0;
}
this.options.convKernel = kernel;
return this;
}
/**
* Any pixel value greather than or equal to the threshold value will be set to 255, otherwise it will be set to 0.
* @param {number} [threshold=128] - a value in the range 0-255 representing the level at which the threshold will be applied.
* @param {Object} [options]
* @param {Boolean} [options.greyscale=true] - convert to single channel greyscale.
* @param {Boolean} [options.grayscale=true] - alternative spelling for greyscale.
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function threshold (threshold, options) {
if (!is.defined(threshold)) {
this.options.threshold = 128;
} else if (is.bool(threshold)) {
this.options.threshold = threshold ? 128 : 0;
} else if (is.integer(threshold) && is.inRange(threshold, 0, 255)) {
this.options.threshold = threshold;
} else {
throw is.invalidParameterError('threshold', 'integer between 0 and 255', threshold);
}
if (!is.object(options) || options.greyscale === true || options.grayscale === true) {
this.options.thresholdGrayscale = true;
} else {
this.options.thresholdGrayscale = false;
}
return this;
}
/**
* Perform a bitwise boolean operation with operand image.
*
* This operation creates an output image where each pixel is the result of
* the selected bitwise boolean `operation` between the corresponding pixels of the input images.
*
* @param {Buffer|string} operand - Buffer containing image data or string containing the path to an image file.
* @param {string} operator - one of `and`, `or` or `eor` to perform that bitwise operation, like the C logic operators `&`, `|` and `^` respectively.
* @param {Object} [options]
* @param {Object} [options.raw] - describes operand when using raw pixel data.
* @param {number} [options.raw.width]
* @param {number} [options.raw.height]
* @param {number} [options.raw.channels]
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function boolean (operand, operator, options) {
this.options.boolean = this._createInputDescriptor(operand, options);
if (is.string(operator) && is.inArray(operator, ['and', 'or', 'eor'])) {
this.options.booleanOp = operator;
} else {
throw is.invalidParameterError('operator', 'one of: and, or, eor', operator);
}
return this;
}
/**
* Apply the linear formula a * input + b to the image (levels adjustment)
* @param {number} [a=1.0] multiplier
* @param {number} [b=0.0] offset
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function linear (a, b) {
if (!is.defined(a)) {
this.options.linearA = 1.0;
} else if (is.number(a)) {
this.options.linearA = a;
} else {
throw is.invalidParameterError('a', 'numeric', a);
}
if (!is.defined(b)) {
this.options.linearB = 0.0;
} else if (is.number(b)) {
this.options.linearB = b;
} else {
throw is.invalidParameterError('b', 'numeric', b);
}
return this;
}
/**
* Recomb the image with the specified matrix.
*
* @since 0.21.1
*
* @example
* sharp(input)
* .recomb([
* [0.3588, 0.7044, 0.1368],
* [0.2990, 0.5870, 0.1140],
* [0.2392, 0.4696, 0.0912],
* ])
* .raw()
* .toBuffer(function(err, data, info) {
* // data contains the raw pixel data after applying the recomb
* // With this example input, a sepia filter has been applied
* });
*
* @param {Array<Array<number>>} inputMatrix - 3x3 Recombination matrix
* @returns {Sharp}
* @throws {Error} Invalid parameters
*/
function recomb (inputMatrix) {
if (!Array.isArray(inputMatrix) || inputMatrix.length !== 3 ||
inputMatrix[0].length !== 3 ||
inputMatrix[1].length !== 3 ||
inputMatrix[2].length !== 3
) {
// must pass in a kernel
throw new Error('Invalid recombination matrix');
}
this.options.recombMatrix = [
inputMatrix[0][0], inputMatrix[0][1], inputMatrix[0][2],
inputMatrix[1][0], inputMatrix[1][1], inputMatrix[1][2],
inputMatrix[2][0], inputMatrix[2][1], inputMatrix[2][2]
].map(Number);
return this;
}
/**
* Transforms the image using brightness, saturation and hue rotation.
*
* @since 0.22.1
*
* @example
* sharp(input)
* .modulate({
* brightness: 2 // increase lightness by a factor of 2
* });
*
* sharp(input)
* .modulate({
* hue: 180 // hue-rotate by 180 degrees
* });
*
* // decreate brightness and saturation while also hue-rotating by 90 degrees
* sharp(input)
* .modulate({
* brightness: 0.5,
* saturation: 0.5,
* hue: 90
* });
*
* @param {Object} [options]
* @param {number} [options.brightness] Brightness multiplier
* @param {number} [options.saturation] Saturation multiplier
* @param {number} [options.hue] Degrees for hue rotation
* @returns {Sharp}
*/
function modulate (options) {
if (!is.plainObject(options)) {
throw is.invalidParameterError('options', 'plain object', options);
}
if ('brightness' in options) {
if (is.number(options.brightness) && options.brightness >= 0) {
this.options.brightness = options.brightness;
} else {
throw is.invalidParameterError('brightness', 'number above zero', options.brightness);
}
}
if ('saturation' in options) {
if (is.number(options.saturation) && options.saturation >= 0) {
this.options.saturation = options.saturation;
} else {
throw is.invalidParameterError('saturation', 'number above zero', options.saturation);
}
}
if ('hue' in options) {
if (is.integer(options.hue)) {
this.options.hue = options.hue % 360;
} else {
throw is.invalidParameterError('hue', 'number', options.hue);
}
}
return this;
}
/**
* Decorate the Sharp prototype with operation-related functions.
* @private
*/
module.exports = function (Sharp) {
Object.assign(Sharp.prototype, {
rotate,
flip,
flop,
sharpen,
median,
blur,
flatten,
gamma,
negate,
normalise,
normalize,
convolve,
threshold,
boolean,
linear,
recomb,
modulate
});
};